Soygoy
I will fight for /anthro/
Looking for ideas for a new game project, ideally I'm thinking something simple, easy to make, but ultimately fun to play.
As of right now, I feel like I want to make a dark and mysterious yume-nikki styled exploration game with low poly ps1 graphics. The concept is not unique, but there could be potential for something.
Perhaps the mere idea of exploration itself is so simple, yet so fun at the same time that all I would need to focus on is writing a cryptic but interesting story and creating beautiful areas and scenery in the game for it to be fun.
But, regardless of that, what actually makes a videogame fun? How can I make a project that I can absolutely ensure would get people to play it and be happy with the experience? Why do people even play videogames? I myself have forgotten the answer to most of these questions.
As of right now, I feel like I want to make a dark and mysterious yume-nikki styled exploration game with low poly ps1 graphics. The concept is not unique, but there could be potential for something.
Perhaps the mere idea of exploration itself is so simple, yet so fun at the same time that all I would need to focus on is writing a cryptic but interesting story and creating beautiful areas and scenery in the game for it to be fun.
But, regardless of that, what actually makes a videogame fun? How can I make a project that I can absolutely ensure would get people to play it and be happy with the experience? Why do people even play videogames? I myself have forgotten the answer to most of these questions.