You get four moves per monster to play an elaborate version of rock-paper-scissors as you try to kill your opponent in one shot. Yet people will drop their day’s wages on the newest copy-paste sequel. Even on this 4rum you have fags that like it.
i wish the pokemon company didn't autistically shove nostalgia every second to pander to the millenials who grew up with ash ketchup and peekachoo and their pokeman rby doe most zoomers have played hgss, bw or xyNostalgia, that’s why most Pokémon players are millennials and not gen Alpha or gen z.
But you know how to kick my ass on Pokémon showdown?I personally didn't so I don't like it
How did a kid get the keys to the shemmy?it peaks my autism even doe i'm not an adult
Moot was 15 when he made the 'cuckHow did a kid get the keys to the shemmy?
I played my first competitive Pokémon game versus USL, and I got my ass beat. Like a normal person, of course I wanted to get better so I wouldn't lose the second time.But you know how to kick my ass on Pokémon showdown?
if a 15 year old can run an archive (for like a few weeks until being replaced by balrog's one) i can probably run a website and then quit months later because i realised it's not worth my timeHow did a kid get the keys to the shemmy?
My example was better faggot bleed and dieif a 15 year old can run an archive
moot didn't have a popularity spike at the begin due to it being created because moot wanted a english version of 2chan, not because an alternative was requestedMy example was better faggot bleed and die
ESLat the begin
sorry i traveled to venezuela to play fnf with my fellow pedo niggers
Oyyyyy ese take mi con túsorry i traveled to venezuela to play fnf with my fellow pedo niggers
Isn’t the combat and plot barebones though? The only thing I see being appealing is catching all the Soykemon if you have OCD.There's almost an infinite amount of stuff to learn about pokemon and when you think you know it all you'll realize you barely got started. Both in PvP and singleplayer campaigns there's mountains of stuff to do like getting a 4/5 star trainer card.
Combat's anything but barebones it just has a simple formula but it has layers. It may seem like you just click a button and you do an attack but at its simplest when you attack there are several factors that will affect when and what the attack will do. Firstly double battles are way more indepth than singles and its why official tournament rulesets (vgc) are doubles and not singles like smogon is, pokemon is more or less balanced around it because a lot of moves that are useless in singles become really really good in doubles (EX). Your OP isn't wrong about the fact your ideal gamestate is being to OhKo your opponent but that doesn't open up a lot of the time unless its like a choice specs 252 SpAttack STAB draco meteor on another dragon type. Your speed is also important because having a higher active speed stat will let you move ahead of your opponent unless trick room is set up, which would allow the slowest pokemon to move first (this is a relatively common strat in vgc with strong and bulky but slow mons who have sweep capability). Speed is ignored by priority moves like quick attack and roar but that's another can of worms that's not worth getting into. I mean you meantioned the stype chart in the OP and the type relationship between pokemon is anything but set in stone too because a strong STAB (1.5x attack boost if the move is the same type as your own) move is often better than the 2x buff of a weaker move so its actually good if you turn on your brain (watch this video) although that's no excuse to run a swampert anywhere near grass. A big part of why people like pokemon though is the teamcomp/building aspect though and trying to breed perfect pokemon (some psychos love the daycare) not hard pressed to find people who find the work of getting that 6x 31 IV, optimal ability and nature whateverthehell fun and its kinda mandatory if you wanna like play the battle frontier, but the relationship between the 6 pokemon you have on a team is massive too, I already mentioned trickroom strats but there are other fun archetypes like rain, sand, and sun teams which try to maxx the power of one sweeper who plans to decimate the battlefield (sandstream exca + tyrannitar is one famous combo) and tbh that barely scratches the surface because there are old antiquated strategies like flichmaxxing or new ones not discovered yet that people like doing. I could drone on about this for a while but I'm sure you didn't even read this far so I'll wrap it up and assume you get the point.Isn’t the combat and plot barebones though? The only thing I see being appealing is catching all the Soykemon if you have OCD.