Schlog Nation RP Diplomacy

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My tribe is fishing for food and sailing, the traditional pastime of the tribe. I also begin a westward expedition and colonize along the coast.
 
I would like to begin an eastward expedition and colonize along the coast.
 
I send an expedition team to Explore my southern neighboring Island
 
@Liam Neeson I want a military alliance where we promise to aid each other in the event of foreign invasion.
I also want you to help me in offensive campaigns against the nation of tanni. What do you want in exchange? I have a ton of food I can sell.
I guess i can give it a shot, the less enemies the better.
 
I send another expedition team to explore my neighboring northern-eastern island
 
I make 3 fishermen to work near my southern coastal line
 
How many actions can be executed per turn, and how long does a turn last?
 
Moab this turn:
Our people are done with their annual meeting, our lands have become too small to garner all of the moabites, some clan leaders lead the expedition down the river Baal (I named my river in praise of our God) and start a settlement there (expansion south you can choose the amount of land taken with a dice)
at the same time an adventurous clan decides to take a caravan filled with our pottery, camel hides and nearby resources and take it over the desert to try and find the Tanni people he's heard about
 
How many actions can be executed per turn, and how long does a turn last?
A turn lasts a day (I think 12 hours would be better but I don't want the mutts and shi to feel bad), you can perform a fair amount of actions and diplomacy as long as it's believeable
 
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