Project Megaman Chud - A Soyjak / Chudjak themed Mega Man fangame (THREAD NUKED - Read The Thread for Details)

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Intro Soytan Level + Opening scene preview

The game now shows Chudjak -ACKing enemies/it's over after stage cleared/gameover.

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Hey bro I've veen noticing something in your game that's kinda annoying.
You see the sound of chud when he charges his attack or something, is way too loud and long, I feel like if I play this game for 1 hour I'll get a fucking headache.
Please make it less loud or maybe change it.
 
How did you know about the roachmen then?
You don't need to use imageboards to know the turkroach meme
Hey bro I've veen noticing something in your game that's kinda annoying.
You see the sound of chud when he charges his attack or something, is way too loud and long, I feel like if I play this game for 1 hour I'll get a fucking headache.
Please make it less loud or maybe change it.
hmm... I thought it wasn't a problem since it's identical to the classic nes megaman games, I might turn the volume down or use different sound effect.
 
Have you thought about using mega man free to use music? Composers who make mega man style music have tracks that’s are free to use. A good amount of them come with nsf files and loop points which would make it easy to use in engine.
Thanks but I already have music choice in mind.
>reddit spacing
Anyway I've done the coding of Astolfo (but no sprites other than idle), and here's some lore for out tranniest trap troonslop. (traps are, and will always be, gay)
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edit: fixed the esl grammar
 

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Update : Astolfo's stage is now done. It's a troon themed level with trannies (pooner, frogtroon, Aliciajak), tranime-gacha slops, sex pests (QoS Cobson, pedobear), a coomer miniboss, and last but not least, dilators.

(JFL I fucked up at the boss fight again.)

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