- Joined
- Mar 3, 2024
- Messages
- 1,152
requirement criteria as judged by me
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The game forces you to commit PND to progress, how did Rockstar get away with it?
Open-world games are boring anyway or something. Particularly in GTA games where 90% of the map is solid and has no function. It would've been better if they did a more dense/compacted world like Postal 2 (evendoe RWS is managed by trannies now GEG). When most of the playtime is driving it just makes me pissed off. Fill your game with engaging content retards.The game forces you to commit PND to progress, how did Rockstar get away with it?
I agree that maps shouldn't be needlessly large, but not every open-world game needs to be highly interactable sandboxes. Great games like Shadow of the Colossus and Mafia: The City of Lost Heaven are 80% commute and their maps offer nothing to do in free roam, but they're effective in establishing continuity and controlling the pacing of their respective linear narratives.Open-world games are boring anyway or something. Particularly in GTA games where 90% of the map is solid and has no function. It would've been better if they did a more dense/compacted world like Postal 2 (evendoe RWS is managed by trannies now GEG). When most of the playtime is driving it just makes me pissed off. Fill your game with engaging content retards.
Concise opinion. I guess I just like extremely stimulating games then.I agree that maps shouldn't be needlessly large, but not every open-world game needs to be highly interactable sandboxes. Great games like Shadow of the Colossus and Mafia: The City of Lost Heaven are 80% commute and their maps offer nothing to do in free roam, but they're effective in establishing continuity and controlling the pacing of their respective linear narratives.
Hl1 is better
Not when it comes to xenHl1 is better
i have a physical copy of this game, it was how I found out about homestar runner.
post your sims