FartmingerFuckwadCheeseSte
"Oh no, I'm having a fart attack."
I'm thinking something more of a toot tune, a fart jam, that will bring us a big sharty party to end all sharty parties.Will this song save it?
I'm thinking something more of a toot tune, a fart jam, that will bring us a big sharty party to end all sharty parties.Will this song save it?
go back to talking to minors on discordWill this song save it?
>Fast-paced autistic anime musicWill this song save it?
Can we please meet so I can cave your skull in with a hammerWill this song save it?
>Can we please meet so I can cave your skull in with a hammer
unlocked intelligenceblocked retard
XHE TRUE REACTED@Soyteen Liker you sucked off a nigger in a public toilet
you think I would lie?XHE TRUE REACTED
Is the grass blue?you think I would lie?
YesIs the grass blue?
Mine isn'tIs the grass blue?
trvthnuke
your contrarian tard rage brain changed your physical surroundings to adhere to your fringe beliefs, as a result everything around you is radioactive and you will die of radiation poisoning and cancer within the 12 minutes. Because you're a faggot.Mine isn't
Nigger do you have blue grass or am I just colorblindyour contrarian tard rage brain changed your physical surroundings to adhere to your fringe beliefs, as a result everything around you is radioactive and you will die of radiation poisoning and cancer within the 12 minutes. Because you're a faggot.
I have real grass unlike you and your vantablack brimstone lawnNigger do you have blue grass or am I just colorblind
Good attempt but that doesn't look like valid JSON handling to me. I'm sure you'll get there though.Python:print("Welcome to the Soyjak.blog friendship simulator!. Pick a user to be kind to and befriend, or maybe befriend everyone just like in heckin Undertale.") class messageHandling: def __init__(self, text, choice): self.text = text self.choice = choice choicesDict = { "nameChoiceMsg":{ "text": "What name will you go by?" "choices":{ name = input("") }, "firstPostMsg": "text": "You make an account on soyjak.blog. Excellent, you think. What will your first thread be about?" "choices":{ 1: "A formal introduction about your likes and interests.": choice1A, 2. "A rant about the brown part of a banana.": choice1B, 3. "What are your fetishes?": choice1C }, "choiceResponses": "choice1A": "text": "You make a thread about your likes and interests. Wait, what are they anyway?"
Well I tried geg, I wasn't sure what the class was for or where to ask for input or how to check if the input was one of the available choices. I really appreciate the help
Doing this would be a lot better yeah, rather than what Toby Fox did with his dialogue system in undertale which was one big long if statement with all the choices and dialogue manually programmed in geg.I was thinking about making a dialogue system and I do think making a custom class or a struct is the best way to go about it. Perhaps make it so every class is an encapsulated line of dialogue (or lines) with an array of references to other classes that correspond to the choices the player can make. You could store these in a bunch of Jsons and load them in as needed (could further encapsulate every conversation into it's own list of possible dialogues). These jsons could also store information used for progression and what not. I don't know python so here's a shitty diagram as an example
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