most mentally stable Coalzellig fanop here im trans btw
And for your actions, the faggots have committed an unforgivable crime. All faggots shall be removed from Europe and America. No one shall love them nor forgive them. Israel shall be destroyed. Africa shall be recolonized.most mentally stable Coalzellig fan
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I was thinking of making the enemy ‘jaks as animated sprites instead of static pngs, do you think that would be better?If real, very gemmy. Although make it so the squirrels say, "DAMN NIGGA!" when they are hit if that's possible. ALSO ADD THE NIGGA DAMN BEAVER AND THE NIGGA FREEZE SEAL!!!!!!View attachment 4063
100%, although I would be of no help in that department. I've never been much of an animator, let alone a pixel art animator. I don't think you were asking me, but I felt the need to mention.I was thinking of making the enemy ‘jaks as animated sprites instead of static pngs, do you think that would be better?
Yeah no worries. I plan on drawing everything from scratch myself.100%, although I would be of no help in that department. I've never been much of an animator, let alone a pixel art animator. I don't think you were asking me, but I felt the need to mention.
I could do art and ideas guying. Not sure what else I can offer. If you're going purely solo, I respect thatYeah no worries. I plan on drawing everything from scratch myself.
Nice, I'll keep that in mind. Any experience in tile making?I could do art and ideas guying. Not sure what else I can offer. If you're going purely solo, I respect that
I get the general idea of it. Make a spritesheet with repeating squares of the same dimensions, then try to mask the fact it's repeating squares. Experiment for the gray areas.Any experience in tile making?
Yeah, that's about right. And it's 32x32 per tile for the engine I'm using.I get the general idea of it. Make a spritesheet with repeating squares of the same dimensions, then try to mask the fact it's repeating squares. Experiment for the gray areas.
In that regard, pixel art would be easiest for me (128px or less). If I remember correctly, game engines allow for irregular sizes for certain decorations. Is that correct?
There will be one for sure. Though I know tiles are a ton of work so no need to go overboard. Even if it's just a few tiles it would be a big help for inspiration as I suck at drawing them.What do you have in mind? Forest?
You can just get sprites from either royalty free resources and classic games doe, as long as you don't go kike and start charging money no one would give a fuckYeah, that's about right. And it's 32x32 per tile for the engine I'm using.
There will be one for sure. Though I know tiles are a ton of work so no need to go overboard. Even if it's just a few tiles it would be a big help for inspiration as I suck at drawing them.
Yeah no worries. I plan on drawing everything from scratch myself.
Okay. I made a bare-bones grass tileset really quick. The idea is varying densities for the foliage. Imagine making a circle with multiple layers, like an onion. I also made a grass w/flower.Yeah, that's about right. And it's 32x32 per tile for the engine I'm using.
There will be one for sure. Though I know tiles are a ton of work so no need to go overboard. Even if it's just a few tiles it would be a big help for inspiration as I suck at drawing them.
Um marge
I could but I don’t really like any of the free sets. And I don’t want to take a chance at getting sued either.You can just get sprites from either royalty free resources and classic games doe, as long as you don't go kike and start charging money no one would give a fuck
Thanks, I’ll plug it in after I get home.Okay. I made a bare-bones grass tileset really quick. The idea is varying densities for the foliage. Imagine making a circle with multiple layers, like an onion. I also made a grass w/flower.
My general idea is three mini tilesets or "biomes" for a level. Maybe a path for each, and unique decorations, if applicable. Each natural mini tileset would have at least three "densities" or otherwise some sort of abrasion/terrain abnormality.
Tell me how it looks in game, and give feedback. Of course, I'll make way more than six tiles for a proper tileset, if you'd like to proceed.